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reyn chat

Start an interactive REPL session attached to an agent. Each user turn is dispatched through the skill_router stdlib skill, which classifies the intent and either replies directly, runs a project / stdlib skill, or delegates to another agent.

Memory recall and write happen automatically inside the router phase — see concepts/memory.

Synopsis

reyn chat [agent_name] [OPTIONS]

agent_name is positional and optional. When omitted, reyn attaches to the auto-created default agent.

Options

Common runtime flags (--model, --output-language, --max-phase-visits, --phase-budget, --llm-timeout, --llm-max-retries) are shared with reyn run and reyn eval. See Common flags.

Chat-specific flags:

Flag Default Description
--cui off Use plain console output (no TUI). Useful for piping output, debugging, or headless environments.
--no-restore off Skip restoring in-flight skill state from disk this run. Useful for debugging or starting a clean session.
--reset off Wipe in-flight skill state (snapshots + WAL) before starting. Audit logs in .reyn/events/ are preserved.
--banner off Show the ASCII-art startup banner (gradient REYN logo + agent / model info).
--eager-embedding-build off Await action embedding index build synchronously on the first turn (pays ~2–5 s once so search_actions is immediately available).
--allow-unsafe-python off Enable mode: unsafe Python preprocessor steps. --allow-untrusted-python is a legacy alias.

Agent workspace

Each agent persists state under .reyn/agents/<name>/:

  • profile.yaml — name, role, optional allowed_skills (reference)
  • history.jsonl — append-only conversation log (chat + agent-to-agent messages, with chain_id for cross-agent trace)
  • events.jsonl — runtime events for reyn events
  • memory/ — agent-scoped memory layer (MEMORY.md + body files)
  • runs/ — workspaces for spawned skill runs

To resume a previous conversation, attach to the same agent:

reyn chat researcher

The default agent always exists. Create more with reyn agent new.

Slash commands

While a session is active, lines starting with / are intercepted and never routed to an agent.

Command Effect
/list Show running skill spawns and pending interventions
/cancel <id> Cancel a skill spawn (full id or last 4 chars)
/answer <id> <text> Answer a pending ask_user / permission prompt
/agents List loaded agents and which one is currently attached
/attach <name> Switch the REPL pointer to another agent (the previous one keeps running in the background)
/skill list Show active skill runs (id, name, current phase + parent lineage)
/skill discard <run_id> Abort a specific skill run + cleanup
/plan list Show active plan runs (combined view: in-flight tasks + pending-resume)
/plan discard <plan_id> Abort a specific plan run + cleanup; notifies waiting peer agents via R-D14
/plan resume <plan_id> --from <step_id> Surgical operator escape hatch; clears step results from the target step onward and re-launches with a fresh resume_plan (ADR-0023 §3.7)
/tasks Unified view spanning skill runs + plan tasks (FP-0012). Same as /tasks list
/tasks status <prefix> Show current phase + elapsed for a specific task (skill or plan)
/tasks kill <prefix> Cancel a specific task; prefix matches against both skill run_ids and plan_ids

/list / /cancel / /answer are foundational — they let multiple skill runs and interventions coexist without blocking the prompt. /agents / /attach are the multi-agent workflow primitives. /skill and /plan are crash-recovery operator commands that surface the per-skill-run and per-plan-run lifecycle: inspect what is running, abort a stuck run, or surgically re-run a plan from a specific step. /tasks is the unified entry point that spans both — the LLM also points users at /tasks after a skill is spawned (FP-0012 chat-mode async dispatch).

Multi-agent behavior

If the router decides this turn would be better handled by another agent, it emits a messages_to_agents entry instead of (or in addition to) a skills_to_run entry. The receiving agent processes the request asynchronously; its reply is auto-routed back into the originating chain. See concepts/multi-agent for the full model.

A user-initiated chain emits an interim reply_text (the originating agent's first router turn) followed by a synthesized final reply (after delegate responses arrive). This preserves the "you'll see I'm working on it" UX even across hops.

The /attach slash lets you watch a delegate's progress mid-chain — the previous agent's session.run() keeps consuming its inbox, so coming back later still resolves cleanly.

Permission behavior

reyn chat is interactive: when a sub-skill needs a permission outside the defaults, the prompt blocks until you respond via the intervention queue. Choices can be persisted to .reyn/approvals.yaml (see permissions reference).

Examples

Start a new session against the default agent:

reyn chat

Attach to a named agent:

reyn chat researcher

Use a stronger model just for this conversation:

reyn chat --model strong

See also